RenderWare Physics 3.7
RenderWare Physics 3.7 provides fast, realistic, multi-platform physics modeling that’s suitable for use in every genre of game. RenderWare Physics provides the ability to add…
RenderWare Physics 3.7 provides fast, realistic, multi-platform physics modeling that’s suitable for use in every genre of game. RenderWare Physics provides the ability to add…
RenderWare VisionFX is an advanced visibility technology plugin that’s essential if you’re developing games with large and dynamic worlds. Genres that specifically benefit from VisionFX…
SIGMA Technology Group (aka tech group) was the main combined R&D arm of the SIGMA Federation. Its foundation is publicly dated August 21, 2017, three…
Contraction of SIGMA/Engineering In Technology, Engitech is the main development arm of the SIGMA Federation. This division is reminiscent of the bipartition of the SIGMA…
Contraction for SIGMA/Science In Technology, Scitech is the main research arm of the SIGMA Federation. This division is reminiscent of the bipartition of the SIGMA…
SIGMA GL/2 (aka SGL, SIGGL) is a data-oriented C API specification where the common things are (relatively) easy, and the super powerful low-level optimizations are…
Isto é um sumário superficial de informações técnicas realizado pela SIGMA/Scitech sobre o game Marc Ecko’s Getting Up – Contents Under Pressure, que, apesar do…
República SIGMA was a cybernetic society that brought together, since August 18, 2017, people with countless talents and skills, proficient from all over the world,…
RenderWare dPVS, sigla para Dynamic Partitioned Visibility Solution, mais tarde renomeado para RenderWare VisionFX, foi um nome comercial da Criterion para uma API integradora do…
O Brasil é um país estruturado num modelo “análogo” a uma federação, assim como Estados Unidos e Rússia, que são superestados supranacionais formados da união…
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