RenderWare Physics 3.7
RenderWare Physics 3.7 provides fast, realistic, multi-platform physics modeling that’s suitable for use in every genre of game. RenderWare Physics provides the ability to add…
RenderWare Physics 3.7 provides fast, realistic, multi-platform physics modeling that’s suitable for use in every genre of game. RenderWare Physics provides the ability to add…
PhysX é um middleware proprietário de engenharia de simulação computadorizada de física newtoniana e detecção de (e resposta à) colisão agora sendo desenvolvido pela NVIDIA…
Karma Physics, ou simplesmente Karma, também conhecido como Math Engine, é um middleware de engenharia de simulação computadorizada de física newtoniana e detecção de (e…
Bullet Physics, ou simplesmente Bullet, é um middleware de engenharia de simulação computadorizada de física newtoniana, detecção de (e resposta à) colisão, e de ação dinâmica…
Desenvolvido pela empresa irlandesa Havok, Havok Physics é uma peça de engenharia de gameware (em middleware) para simulação computadorizada em tempo real de física newtoniana e…
RenderWare A.I. 3.7 offers developers full, customizable access to the most innovative, game specific A.I. SDK, that will help them populate all genre of game…
RenderWare VisionFX is an advanced visibility technology plugin that’s essential if you’re developing games with large and dynamic worlds. Genres that specifically benefit from VisionFX…
Archivo Federal is an initiative of the SIGMA Federation whose main objective is to archive, document and preserve the history of the origin and transformation…
SIGMA GL/2 (aka SGL, SIGGL) is a data-oriented C API specification where the common things are (relatively) easy, and the super powerful low-level optimizations are…
Qwadro is an autonomous execution ecosystem, a level-3 system infrastructure, a data-oriented virtual platform, that offers a set of common building blocks to build systems…
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