RenderWare (english)
RenderWare, or simply RW, is a gameware engineering technology applied in the form of middleware as components of a modulated structure, made available for multiple…
RenderWare, or simply RW, is a gameware engineering technology applied in the form of middleware as components of a modulated structure, made available for multiple…
Aqui listamos alguns problemas que ocorrem no desenvolvimento de aplicações OpenGL bem como possíveis abordagem em como solucioná-los. Screen Flickering Blackout
RenderWare Audio v3.7 is the only comprehensive solution developers need to deliver out-standing realtime audio for multi-platform titles. It simplifies the process of generating rich,…
RenderWare A.I. 3.7 offers developers full, customizable access to the most innovative, game specific A.I. SDK, that will help them populate all genre of game…
RenderWare Physics 3.7 provides fast, realistic, multi-platform physics modeling that’s suitable for use in every genre of game. RenderWare Physics provides the ability to add…
Column-major… row-major… Como observado, eu conheço seus maiores pesadelos. Você está perdido no caos que é a guerra infindável das convenções de matrizes entre OpenGL,…
SIGMA Technology Group (aka tech group) was the main combined R&D arm of the SIGMA Federation. Its foundation is publicly dated August 21, 2017, three…
Contraction of SIGMA/Engineering In Technology, Engitech is the main development arm of the SIGMA Federation. This division is reminiscent of the bipartition of the SIGMA…
Desde as eras dos anos 90, quando a geração Y tentava sobreviver ao tédio, surgiam APIs gráficas que lhes permitiam desfrutar de jogos com realismo…
Matriculado na base de conhecimento da SIGMA/Scitech como sendo DirectDraw Texture (.ddt), trata-se de um formato de arquivamento de imagem inspirado no DirectDraw Surface (.dds).…
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