SIGMA GL/2
SIGMA GL/2 (aka SGL, SIGGL) is a data-oriented C API specification where the common things are (relatively) easy, and the super powerful low-level optimizations are…
SIGMA GL/2 (aka SGL, SIGGL) is a data-oriented C API specification where the common things are (relatively) easy, and the super powerful low-level optimizations are…
Modern OpenGL é um paradigma de engenharia de software e de utilização da API OpenGL iniciado em 2008, 11 de agosto, com a publicação da versão maior 3…
RenderWare Audio v3.7 is the only comprehensive solution developers need to deliver out-standing realtime audio for multi-platform titles. It simplifies the process of generating rich,…
RenderWare A.I. 3.7 offers developers full, customizable access to the most innovative, game specific A.I. SDK, that will help them populate all genre of game…
RenderWare Physics 3.7 provides fast, realistic, multi-platform physics modeling that’s suitable for use in every genre of game. RenderWare Physics provides the ability to add…
Qwadro is an autonomous execution ecosystem, a level-3 system infrastructure, a data-oriented virtual platform, that offers a set of common building blocks to build systems…
Bullet Physics, ou simplesmente Bullet, é um middleware de engenharia de simulação computadorizada de física newtoniana, detecção de (e resposta à) colisão, e de ação dinâmica…
Targa, frequentemente referida e encontrada pela extensão ‘.tga‘, é um formato de arquivo usado para armazenar imagens constituídas de um mapa de pixels, imagens estas…
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