RenderWare Audio v3.7

RenderWare Audio v3.7 is the only comprehensive solution developers need to deliver out-standing realtime audio for multi-platform titles. It simplifies the process of generating rich,…

SIGMA GL/2

SIGMA GL/2 (aka SGL, SIGGL) is a data-oriented C API specification where the common things are (relatively) easy, and the super powerful low-level optimizations are…

Sobre a República SIGMA

República SIGMA was a cybernetic society that brought together, since August 18, 2017, people with countless talents and skills, proficient from all over the world,…

Terms of use

At Federação SIGMA (“SIGMA”), we try to keep things as simple and easy as possible, but since this is a legal document, it’s a bit…

Privacy Policy

General At Federação SIGMA (“SIGMA”), protecting your privacy is one of our top priorities. We strictly protect the security of your personal information within SIGMA’s…

Code of Conduct

This Code of Conduct helps us build a environment that is happy, kind, and constructive. When you join the environment, you can follow the progress…

Havok Physics

Desenvolvido pela empresa irlandesa Havok, Havok Physics é uma peça de engenharia de gameware (em middleware) para simulação computadorizada em tempo real de física newtoniana e…

Rockstar Games

Rockstar Games (ou apenas R*), formalmente instituída como Rockstar Games, Inc., é uma empresa desenvolvedora e publicadora de muitas franquias originais de gamewares; franquias pelas…

GTA Vice City

GTA Vice City, oficialmente Grand Theft Auto: Vice City, é um gameware de ação aventureira combativa em terceira pessoa, desenvolvido pela Rockstar North e publicado pela Rockstar…

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