Framebuffers doesn’t exist anymore
Desde a década de 2010, fizemos uma escolha de design no Qwadro que, não deveria, mas ficou confusa. No Qwadro, não existe um conceito chamado…
Desde a década de 2010, fizemos uma escolha de design no Qwadro que, não deveria, mas ficou confusa. No Qwadro, não existe um conceito chamado…
RenderWare Audio v3.7 is the only comprehensive solution developers need to deliver out-standing realtime audio for multi-platform titles. It simplifies the process of generating rich,…
RenderWare Physics 3.7 provides fast, realistic, multi-platform physics modeling that’s suitable for use in every genre of game. RenderWare Physics provides the ability to add…
RenderWare VisionFX is an advanced visibility technology plugin that’s essential if you’re developing games with large and dynamic worlds. Genres that specifically benefit from VisionFX…
Contraction for SIGMA/Science In Technology, Scitech is the main research arm of the SIGMA Federation. This division is reminiscent of the bipartition of the SIGMA…
SIGMA GL/2 (aka SGL, SIGGL) is a data-oriented C API specification where the common things are (relatively) easy, and the super powerful low-level optimizations are…
Matriculado na base de conhecimento da SIGMA/Scitech como sendo Bang! Archive (.bar), trata-se de um formato de empacotamento estruturado de arquivos e diretórios, análogo a…
República SIGMA was a cybernetic society that brought together, since August 18, 2017, people with countless talents and skills, proficient from all over the world,…
At Federação SIGMA (“SIGMA”), we try to keep things as simple and easy as possible, but since this is a legal document, it’s a bit…
General At Federação SIGMA (“SIGMA”), protecting your privacy is one of our top priorities. We strictly protect the security of your personal information within SIGMA’s…
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